Public:Graphical User Interface: Difference between revisions
(Created page with " Teaser == History == ''Main article: [[]]'' == Modern tools == # [https://learn.microsoft.com/de-de/windows/mixed-reality/mrtk-unity/mrtk2/?view=mrtkunity-2022-05 MRTK-Unity] is a Microsoft-driven project that provides a set of components and features, used to accelerate cross-platform MR app development in Unity. Here are some of its functions: * Provides the cross-platform input system and building blocks for spatial interactions and UI. * Enables rapid prototyping...") |
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''Main article: [[]]'' | ''Main article: [[]]'' | ||
== Modern tools == | == Modern tools == | ||
1. [https://learn.microsoft.com/de-de/windows/mixed-reality/mrtk-unity/mrtk2/?view=mrtkunity-2022-05 MRTK-Unity] is a Microsoft-driven project that provides a set of components and features, used to accelerate cross-platform MR app development in Unity. Here are some of its functions: | |||
* Provides the cross-platform input system and building blocks for spatial interactions and UI. | * Provides the cross-platform input system and building blocks for spatial interactions and UI. | ||
* Enables rapid prototyping via in-editor simulation that allows you to see changes immediately. | * Enables rapid prototyping via in-editor simulation that allows you to see changes immediately. | ||
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* Supports a wide range of platforms. | * Supports a wide range of platforms. | ||
2. [https://unity.com/products/unity-mars Unity Mars] helps solve the hard problems of AR app creation: | |||
* Overcome the challenges of authoring for dynamic physical environments | * Overcome the challenges of authoring for dynamic physical environments | ||
* Reduce development time | * Reduce development time |
Revision as of 20:01, 24 September 2022
Teaser
History
Main article: [[]]
Modern tools
1. MRTK-Unity is a Microsoft-driven project that provides a set of components and features, used to accelerate cross-platform MR app development in Unity. Here are some of its functions:
- Provides the cross-platform input system and building blocks for spatial interactions and UI.
- Enables rapid prototyping via in-editor simulation that allows you to see changes immediately.
- Operates as an extensible framework that provides developers the ability to swap out core components.
- Supports a wide range of platforms.
2. Unity Mars helps solve the hard problems of AR app creation:
- Overcome the challenges of authoring for dynamic physical environments
- Reduce development time
- Release cross-platform experiences with support for iOS, Android, and HoloLens
Manuals
''Main article: [[Manual:1]]''