Public:Competitive Environment

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Competition environment categories

redirect Further information: Competitive landscape],

1. are solving the same problem

1. Microsoft IVAS - poorly suited for military use:

  • glowing screen
  • short battery life
  • many cables on the body and head (there should be no cables at all, it is dangerous)
  • low FOV
  • poor image contrast
  • conflict of vergence and accommodation
  • lens fogging problem
  • passive cooling problem
  • problem of fatigue
  • few functions
  • problem of the price ($55,000 for one)

2. L3Harris ENVG-B

  • analog device
  • glowing screen
  • very low FOV
  • low magnification coef. (3x)
  • poor image contrast
  • problem of fatigue
  • very few functions
  • problem of the price ($25,490 for one)

3. SMASH

  • rifle mount only (not using Head-Up Display)
  • very low FOV
  • low magnification coef. (4x)
  • visible laser range finder
  • very few functions

3. Red6

  • L-STE (Live-Synthetic Terrain Environment) only

4. C5ISR CCDC (DEVCOM) - there's no evidence for several years, perhaps just words

5. DARPA - there's no evidence for several years, perhaps just words

6. Elbit Systems - there's no evidence for several years, perhaps just words

7. Airbus Defense - there's no evidence for several years, perhaps just words

2. are using similar technologies

1. Dauntless XR 2. LetinAR 3. Vuzix 4. Nicholas C 5. Technifex XR 6. EolianVR

3. are more than 10% alike

1. Unknown

4. are non-competitors

1. Meta Quest 3, Meta Quest Pro 2. Apple Vision Pro 3. PlayStation VR 2 (PSVR 2) 4. HP Reverb G2 5. Valve Index VR kit 6. Bigscreen Beyound 7. HTC Vive Pro 2

Traction

What are the key differentiated features of your product or service?

The product is so different.

Strategy

Main article: [[]] === Strengths === === Weaknesses === === Opportunities === === Threats ===

Competitive Advantages

Plan

Main article: [[]] Table: Specific | Measurable | Achieveable | Realistic | Time-related

Partners

=== New partners === === Existing partners ===

Fixing weaknesses

Areas of research

Situational Awareness

Related fields

Future ideas

Further reading

See also

Public External Sections: Public Wiki Sections: Public Wiki Sections: Not-Public Wiki Sections:

Note: Unless otherwise stated, whenever the masculine gender is used, both men and women are included.


Additional:

  1. Augmented Reality Technologies
  2. Head Up Display

References

External links