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<div style="font-weight:bold;line-height:1.6;"><span style="background-color:PaleGreen">Compared to your competition, how do you compete with respect to price, features, and performance? [long read]</span></div>
<div style="font-weight:bold;line-height:1.6;"><span style="background-color:#534c27">Compared to your competition, how do you compete with respect to price, features, and performance? [long read]</span></div>
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Now we can only talk about the future. Because neither we nor our competitors have ready-made products for <span id="Competitive advantages">relevant competitive comparison.</span><br>
Now we can only talk about the future. Because neither we nor our competitors have ready-made products for <span id="Competitive advantages">relevant competitive comparison.</span><br>
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<div style="font-weight:bold;line-height:1.6;"><span style="background-color:PaleGreen">What do you know about the market experience and investing in defense startups? [long read]</span></div>
<div style="font-weight:bold;line-height:1.6;"><span style="background-color:#534c27">What do you know about the market experience and investing in defense startups? [long read]</span></div>
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''We are now seeing a return to Silicon Valley’s original <span id="culture of pioneering defense tech">culture of pioneering defense tech</span> to protect the American homeland and its allies from adversaries. Indeed, more and more people want to work exclusively with the Pentagon and our allies on defense tech, particularly as confronting the rise of China and Russia's aggression has become one of the few truly bipartisan positions in a polarized Washington.''<ref>Josh Wolfe, [https://techcrunch.com/2022/02/05/the-rise-of-defense-tech-is-bringing-silicon-valley-back-to-its-roots/ "The rise of defense tech is bringing Silicon Valley back to its roots"], TechCrunch, (Yahoo Inc., 1770 Broadway, New York, NY 10003, February 5, 2022)</ref>
''We are now seeing a return to Silicon Valley’s original <span id="culture of pioneering defense tech">culture of pioneering defense tech</span> to protect the American homeland and its allies from adversaries. Indeed, more and more people want to work exclusively with the Pentagon and our allies on defense tech, particularly as confronting the rise of China and Russia's aggression has become one of the few truly bipartisan positions in a polarized Washington.''<ref>Josh Wolfe, [https://techcrunch.com/2022/02/05/the-rise-of-defense-tech-is-bringing-silicon-valley-back-to-its-roots/ "The rise of defense tech is bringing Silicon Valley back to its roots"], TechCrunch, (Yahoo Inc., 1770 Broadway, New York, NY 10003, February 5, 2022)</ref>
[[File:Military Tech Innovation Map.jpg|300px|thumb|right|link=https://wiki.furtherium.com/images/f/fc/Military-Technology_Trend_Report_StartUs-Insights.pdf|Military Tech Innovation Map]]
[[File:Military Tech Innovation Map.jpg|300px|thumb|right|link=https://wiki.furtherium.com/images/f/fc/Military-Technology_Trend_Report_StartUs-Insights.pdf|Military Tech Innovation Map]]


<span style="background-color:#fff3bc">Militaries are responding to the call. NATO announced on June 30, 2022 that it is creating a $1 billion innovation fund that will invest in early-stage startups and venture capital funds developing “priority” technologies such as artificial intelligence, big-data processing, autonomy, biotechnology and human enhancement, novel materials, energy, propulsion, and space.<ref>[https://www.nato.int/cps/en/natohq/news_197494.htm "NATO launches Innovation Fund"], NATO, (NATO, Boulevard Léopold III, B-1110 Haren, City of Brussels, Belgium, June 30, 2022)</ref> Since the war started, the UK has launched a new AI strategy specifically for defense, and Germany has earmarked just under half a billion for research and artificial intelligence within a $100 billion cash injection to the military.<ref>[https://esut.de/2022/06/meldungen/34634/ausschuesse-segnen-wirtschaftsplan-zum-sondervermoegen-ab/ "Ausschüsse segnen Wirtschaftsplan zum Sondervermögen ab"], ES&T, (Mittler Report Verlag GmbH, Beethovenallee 21, D-53173 Bonn, June 02, 2022)</ref></span>
<span style="background-color:#534c27">Militaries are responding to the call. NATO announced on June 30, 2022 that it is creating a $1 billion innovation fund that will invest in early-stage startups and venture capital funds developing “priority” technologies such as artificial intelligence, big-data processing, autonomy, biotechnology and human enhancement, novel materials, energy, propulsion, and space.<ref>[https://www.nato.int/cps/en/natohq/news_197494.htm "NATO launches Innovation Fund"], NATO, (NATO, Boulevard Léopold III, B-1110 Haren, City of Brussels, Belgium, June 30, 2022)</ref> Since the war started, the UK has launched a new AI strategy specifically for defense, and Germany has earmarked just under half a billion for research and artificial intelligence within a $100 billion cash injection to the military.<ref>[https://esut.de/2022/06/meldungen/34634/ausschuesse-segnen-wirtschaftsplan-zum-sondervermoegen-ab/ "Ausschüsse segnen Wirtschaftsplan zum Sondervermögen ab"], ES&T, (Mittler Report Verlag GmbH, Beethovenallee 21, D-53173 Bonn, June 02, 2022)</ref></span>


<span style="background-color:#fff3bc">NATO Allies are launching a ground-breaking initiative to sharpen the Alliance’s technological edge. Allied foreign ministers approved the Charter of the Defence Innovation Accelerator for the North Atlantic – or DIANA. “Working with the private sector and academia, Allies will ensure that we can harness the best of new technology for transatlantic security,” said NATO Secretary General Jens Stoltenberg.<ref>[https://www.nato.int/cps/en/natohq/news_194587.htm "NATO sharpens technological edge with innovation initiatives"], NATO, (NATO, Boulevard Léopold III, B-1110 Haren, City of Brussels, Belgium, April 7, 2022)</ref> A core function of every country is to protect and defend its people and borders. For countries like the UK, being at the forefront of innovation is vital to maintaining an agile, swift, and effective defence strategy. To support this need, Amazon Web Services (AWS) is launching its first Defence Accelerator for UK based startups, and startups from Europe, Middle East, and Africa (EMEA) doing business in the UK.<ref>Grant Hume and Rich Julien, [https://aws.amazon.com/ru/blogs/publicsector/announcing-first-aws-defence-accelerator-uk-startups/ "AWS launches first Defence Accelerator for startups"], AWS, (Amazon Web Services, 410 Terry Avenue North, Seattle, WA 98109-5210, U.S.A., May 26, 2022)</ref></span>
<span style="background-color:#534c27">NATO Allies are launching a ground-breaking initiative to sharpen the Alliance’s technological edge. Allied foreign ministers approved the Charter of the Defence Innovation Accelerator for the North Atlantic – or DIANA. “Working with the private sector and academia, Allies will ensure that we can harness the best of new technology for transatlantic security,” said NATO Secretary General Jens Stoltenberg.<ref>[https://www.nato.int/cps/en/natohq/news_194587.htm "NATO sharpens technological edge with innovation initiatives"], NATO, (NATO, Boulevard Léopold III, B-1110 Haren, City of Brussels, Belgium, April 7, 2022)</ref> A core function of every country is to protect and defend its people and borders. For countries like the UK, being at the forefront of innovation is vital to maintaining an agile, swift, and effective defence strategy. To support this need, Amazon Web Services (AWS) is launching its first Defence Accelerator for UK based startups, and startups from Europe, Middle East, and Africa (EMEA) doing business in the UK.<ref>Grant Hume and Rich Julien, [https://aws.amazon.com/ru/blogs/publicsector/announcing-first-aws-defence-accelerator-uk-startups/ "AWS launches first Defence Accelerator for startups"], AWS, (Amazon Web Services, 410 Terry Avenue North, Seattle, WA 98109-5210, U.S.A., May 26, 2022)</ref></span>


The Military & Defense Tech startups showcased in this report are only a small sample of all startups we identified through our data-driven startup scouting approach. [[Media:Military-Technology Trend Report StartUs-Insights.pdf|'''Download the free Military Tech Innovation Report''']] for a broad overview of the industry and research on the latest technologies and emerging solutions that will impact 2023.<ref>[https://www.startus-insights.com/innovators-guide/military-technology-startups-2022/# "5 Top Military Technology Startups to Watch in 2022"], StartUs Insight (StartUs GmbH, Mariahilfer Straße 136, 1150 Vienna, Austria, 2022)</ref><ref>[https://www.startus-insights.com/innovators-guide/top-10-military-technology-trends-2022/ "Top 10 Military Technology Trends & Innovations for 2022"], StartUs Insight (StartUs GmbH, Mariahilfer Straße 136, 1150 Vienna, Austria, 2022)</ref><br>
The Military & Defense Tech startups showcased in this report are only a small sample of all startups we identified through our data-driven startup scouting approach. [[Media:Military-Technology Trend Report StartUs-Insights.pdf|'''Download the free Military Tech Innovation Report''']] for a broad overview of the industry and research on the latest technologies and emerging solutions that will impact 2023.<ref>[https://www.startus-insights.com/innovators-guide/military-technology-startups-2022/# "5 Top Military Technology Startups to Watch in 2022"], StartUs Insight (StartUs GmbH, Mariahilfer Straße 136, 1150 Vienna, Austria, 2022)</ref><ref>[https://www.startus-insights.com/innovators-guide/top-10-military-technology-trends-2022/ "Top 10 Military Technology Trends & Innovations for 2022"], StartUs Insight (StartUs GmbH, Mariahilfer Straße 136, 1150 Vienna, Austria, 2022)</ref><br>
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<div style="font-weight:bold;line-height:1.6;"><span style="background-color:PaleGreen">How does your product work in more detail? [long read]</span></div>
<div style="font-weight:bold;line-height:1.6;"><span style="background-color:#534c27">How does your product work in more detail? [long read]</span></div>
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Augmented Reality Head-Up Display Fullface Mask (ARHUDFM) is the Tactical Augmented Reality Electronic Device - disruptive human capabilities for a tactical advantage along with comfortable respiratory and facial protection (removable module). <span id="characteristics and features">Our technology</span> opens up opportunities that are always at your fingertips: situational awareness, silent multichannel digital communications, ultimate security features at night, firing assistance, Computer Vision, Artificial Intelligence, a personal high-end respiratory protection system (gases, aerosols, dust, bacteria, viruses) with integrated drinking system and a negligible breathing resistance, civilian applications for physicians, surgeons, firefighters, and police.<br>
Augmented Reality Head-Up Display Fullface Mask (ARHUDFM) is the Tactical Augmented Reality Electronic Device - disruptive human capabilities for a tactical advantage along with comfortable respiratory and facial protection (removable module). <span id="characteristics and features">Our technology</span> opens up opportunities that are always at your fingertips: situational awareness, silent multichannel digital communications, ultimate security features at night, firing assistance, Computer Vision, Artificial Intelligence, a personal high-end respiratory protection system (gases, aerosols, dust, bacteria, viruses) with integrated drinking system and a negligible breathing resistance, civilian applications for physicians, surgeons, firefighters, and police.<br>
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<div style="font-weight:bold;line-height:1.6;"><span style="background-color:PaleGreen">What are the key differentiated features of your product or service? [long read]</span></div>
<div style="font-weight:bold;line-height:1.6;"><span style="background-color:#534c27">What are the key differentiated features of your product or service? [long read]</span></div>
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The product is so different, that's what we're [[#Competitive advantages|'''talking about here''']], that I'd rather tell you <span id="how it's similar to the competitors' products">how it's similar to the competitors' products.</span><br>
The product is so different, that's what we're [[#Competitive advantages|'''talking about here''']], that I'd rather tell you <span id="how it's similar to the competitors' products">how it's similar to the competitors' products.</span><br>
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Diffraction waveguides greatly affect the quality of the image. Let's say your enemy soldier is red and your friend is green. And you see pink... And you don't understand which color is distorted red or green.<br>
Diffraction waveguides greatly affect the quality of the image. Let's say your enemy soldier is red and your friend is green. And you see pink... And you don't understand which color is distorted red or green.<br>


'''Problem of dimming areas of the screen.''' IVAS, HoloLense 1 and 2, and other manufacturers of AR / MR / XR glasses and masks today have not solved the very important problem of dimming part of the screen. The fact is that the user sees a reflection of light rays or a fluorescent glow (holographic image) generated by the primary waveguide effect of light. But such glasses and masks cannot display dark areas. Because of this, a contrast image in daylight without artificial dimming is impossible. And artificial dimming, however, excludes situational awareness of the surrounding space. The user views the darkest parts of the image simply as background areas, no darker than the background. In its promos, Microsoft deliberately misinforms its audience by showing holograms with opaque black or other dark colors that are darker than the background. Therefore, this technology falls under the limitation for use during daylight hours. <span style="background-color:#fff3bc">With our ARHUDFM product, we have found an elegant solution to the problem of dimming to display (parts of the screen) contrasting images during the day and in artificial light, so that the user can constantly view their surroundings without degradation, even in bright sunlight. For example, thermal images or video from a digital spotting device, drone, robot, other users' cameras, or cameras mounted on armored vehicles.</span><br>
'''Problem of dimming areas of the screen.''' IVAS, HoloLense 1 and 2, and other manufacturers of AR / MR / XR glasses and masks today have not solved the very important problem of dimming part of the screen. The fact is that the user sees a reflection of light rays or a fluorescent glow (holographic image) generated by the primary waveguide effect of light. But such glasses and masks cannot display dark areas. Because of this, a contrast image in daylight without artificial dimming is impossible. And artificial dimming, however, excludes situational awareness of the surrounding space. The user views the darkest parts of the image simply as background areas, no darker than the background. In its promos, Microsoft deliberately misinforms its audience by showing holograms with opaque black or other dark colors that are darker than the background. Therefore, this technology falls under the limitation for use during daylight hours. <span style="background-color:#534c27">With our ARHUDFM product, we have found an elegant solution to the problem of dimming to display (parts of the screen) contrasting images during the day and in artificial light, so that the user can constantly view their surroundings without degradation, even in bright sunlight. For example, thermal images or video from a digital spotting device, drone, robot, other users' cameras, or cameras mounted on armored vehicles.</span><br>


'''Insufficient field of view.''' IVAS has a lower FOV (80°h 28°v) than <span style="background-color:#fff3bc">the ARHUDFM product (105°h and 33°v)</span> or compared to normal optics. What does this mean? With a low FOV, you won't be able to distinguish small areas and details in the image. You will be very uncomfortable using the digital aiming device. After all, when you look through the eyepiece of a normal optical sight you view at least 60°h 60°v, i.e. together with the IVAS you don't see about half of it.
'''Insufficient field of view.''' IVAS has a lower FOV (80°h 28°v) than <span style="background-color:#534c27">the ARHUDFM product (105°h and 33°v)</span> or compared to normal optics. What does this mean? With a low FOV, you won't be able to distinguish small areas and details in the image. You will be very uncomfortable using the digital aiming device. After all, when you look through the eyepiece of a normal optical sight you view at least 60°h 60°v, i.e. together with the IVAS you don't see about half of it.
[[File:Field of view.png|300px|thumb|right|Field of View (FOV)]]
[[File:Field of view.png|300px|thumb|right|Field of View (FOV)]]
[[File:IVAS FOV.webp|300px|thumb|right|IVAS FOV 80°h 28°v]]
[[File:IVAS FOV.webp|300px|thumb|right|IVAS FOV 80°h 28°v]]
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*Fog. When humidity is high, condensation will form on the lenses not only indoors, but even outdoors.
*Fog. When humidity is high, condensation will form on the lenses not only indoors, but even outdoors.


Chemical agents against lens fogging have little effect. <span style="background-color:#fff3bc">Our product solves this problem by sealing the inner lens from the outer lens and by sealing around the face contour when using the lower part of the mask.</span><br>
Chemical agents against lens fogging have little effect. <span style="background-color:#534c27">Our product solves this problem by sealing the inner lens from the outer lens and by sealing around the face contour when using the lower part of the mask.</span><br>


[[File:HoloLens2 Exploded-View.webp|300px|thumb|right|HoloLens2 Exploded View]]
[[File:HoloLens2 Exploded-View.webp|300px|thumb|right|HoloLens2 Exploded View]]
'''High power consumption and insufficient battery capacity.''' The IVAS electronics based on a single board computer SoC Qualcomm Snapdragon 850; HPU; RAM 4Gb LPDDR4x system DRAM; 64 Gb flash; WLAN 802.11ac; Bluetooth 5; is one of the most performant for compact devices today, but also more expensive than the one we use in our device. IVAS uses 7 cameras vs. 4 cameras in our product and a higher performance GPU. This significantly increases the power consumption of the system components. And with the IVAS's lower battery capacity and higher power consumption, the claimed battery life is 7-8 hours (it was 2-3 hours in tests), which is critically low for defense and security use. Microsoft offers a simple solution, with 3 interchangeable batteries included. However, in order for the user to replace the battery, he has to perform several actions: take off the mask and gloves, take off the backpack, open it and take out the replacement battery, turn off the device, open the lid of the mask housing, remove the battery from the device, insert a fresh battery, turn on the device, put the battery in the backpack, close it and put it back on, put on the mask. As you can see, it's not quick. But that's not the problem. The battery can run out at a very unsuitable time, the IVAS will just turn off and become an obstacle. It could also be raining or snowing and you can't allow moisture to get inside the electronic device. It may be dark and you can't quickly change the battery, unlike a quick magazine change of a firearm, which can be done by feel. <span style="background-color:#fff3bc">With the ARHUDFM mask, we have thought of this and the non-removable battery capacity is 40,800 mAh (151 Wh), which is equivalent to a lifetime of over 72 hours. And in special cases, when you want to increase the continuous life of the device, the user can connect the power bank from the backpack without removing it, but only by reaching into the pocket and inserting the cable into the connector on the back of the mask.</span><br>
'''High power consumption and insufficient battery capacity.''' The IVAS electronics based on a single board computer SoC Qualcomm Snapdragon 850; HPU; RAM 4Gb LPDDR4x system DRAM; 64 Gb flash; WLAN 802.11ac; Bluetooth 5; is one of the most performant for compact devices today, but also more expensive than the one we use in our device. IVAS uses 7 cameras vs. 4 cameras in our product and a higher performance GPU. This significantly increases the power consumption of the system components. And with the IVAS's lower battery capacity and higher power consumption, the claimed battery life is 7-8 hours (it was 2-3 hours in tests), which is critically low for defense and security use. Microsoft offers a simple solution, with 3 interchangeable batteries included. However, in order for the user to replace the battery, he has to perform several actions: take off the mask and gloves, take off the backpack, open it and take out the replacement battery, turn off the device, open the lid of the mask housing, remove the battery from the device, insert a fresh battery, turn on the device, put the battery in the backpack, close it and put it back on, put on the mask. As you can see, it's not quick. But that's not the problem. The battery can run out at a very unsuitable time, the IVAS will just turn off and become an obstacle. It could also be raining or snowing and you can't allow moisture to get inside the electronic device. It may be dark and you can't quickly change the battery, unlike a quick magazine change of a firearm, which can be done by feel. <span style="background-color:#534c27">With the ARHUDFM mask, we have thought of this and the non-removable battery capacity is 16.8V battery 16500mAh / 277wh, which is equivalent to a lifetime of over 7 hours. And in special cases, when you want to increase the continuous life of the device, the user can connect the power bank (4x12, max 48pcs LiMgCoAl 26650 3.7V 5500mah, ~ 1,065.6wh, 9.9 lbs / 4.6 kg) from the backpack without removing it, but only by reaching into the pocket and inserting the cable into the connector on the back of the mask.</span><br>


[https://www.youtube.com/watch?v=OmiQvjQuFqQ&t=345s&ab_channel=s2upid '''What is inside? (video)''']<br>
[https://www.youtube.com/watch?v=OmiQvjQuFqQ&t=345s&ab_channel=s2upid '''What is inside? (video)''']<br>
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'''Problem of fatigue and increased strain on the cervical spine.''' The IVAS has a mass of 2.5 lbs (expected to go down to 1.8 lbs). This does not seem to be much for an adult and sturdy person. But the center of mass protrudes forward several inches. This creates torque, which was noted during tests at the Soldier Lethality Cross-Functional Team, based at Fort Benning, GA. According to military experts, weight reduction is desirable, but not critical. But the generated torque is a serious disadvantage. For example, in used night vision devices, there is also a high torque (the weight of the device is about the same), but when the device is not in use, it can be folded upwards and almost completely get rid of this negative effect. <span style="background-color:#fff3bc">With our ARHUDFM, the center of mass is centered around the head, so the torque is not felt, despite the comparable mass of the device.</span><br>
'''Problem of fatigue and increased strain on the cervical spine.''' The IVAS has a mass of 2.5 lbs (expected to go down to 1.8 lbs). This does not seem to be much for an adult and sturdy person. But the center of mass protrudes forward several inches. This creates torque, which was noted during tests at the Soldier Lethality Cross-Functional Team, based at Fort Benning, GA. According to military experts, weight reduction is desirable, but not critical. But the generated torque is a serious disadvantage. For example, in used night vision devices, there is also a high torque (the weight of the device is about the same), but when the device is not in use, it can be folded upwards and almost completely get rid of this negative effect. <span style="background-color:#534c27">With our ARHUDFM, the center of mass is centered around the head, so the torque is not felt, despite the comparable mass of the device.</span><br>


'''Problem with lack of multimedia.''' Microsoft HoloLens 1 and 2 and IVAS do not include an audio headset. U.S. Army personnel are pictured during field tests using headsets from other manufacturers that are compatible with the ballistic helmet. On the one hand, this does not allow for the integration of video and audio. On the other hand, it is a predetermined limitation for future functionality development. After all, combining multimedia with Software Defined Radio and next-generation networks, speech-to-text technology and one-to-many written/symbol communications with high quality and with short sessions opens up disruptive capabilities for every serviceman. We discuss the communications challenges and challenges for Cross-Domain Interaction [[#problems and strategic capabilities|'''in more detail here.''']]<br>
'''Problem with lack of multimedia.''' Microsoft HoloLens 1 and 2 and IVAS do not include an audio headset. U.S. Army personnel are pictured during field tests using headsets from other manufacturers that are compatible with the ballistic helmet. On the one hand, this does not allow for the integration of video and audio. On the other hand, it is a predetermined limitation for future functionality development. After all, combining multimedia with Software Defined Radio and next-generation networks, speech-to-text technology and one-to-many written/symbol communications with high quality and with short sessions opens up disruptive capabilities for every serviceman. We discuss the communications challenges and challenges for Cross-Domain Interaction [[#problems and strategic capabilities|'''in more detail here.''']]<br>
   
   
'''Problem of hanging wires.''' The IVAS has a remote calculation module with a joystick for control (Puck). This module is connected by a thick cable directly to the helmet (Puck-to-HUD cable). The digital sight camera and the external power supply are also connected to the Puck module. The fourth cable goes from the headset to the portable handheld radio via a pluggable remote tangent. The fifth cable goes from the portable handheld radio to the external antenna. Most of the cables are looped, fixed, and go in the front between the pockets for the spare magazines of ammunition and grenades. This is fine for blog photos, but not acceptable in practice. A serviceman with that many wires and loops of them will absolutely get caught when getting in and out of an armored vehicle (and it should take no more than 8 seconds for 8-12 people to do so). Also, the trooper will not be able to crawl and rotate while lying down. Hanging cables will be in the way when troops are wading through trees and bushes. Finally, cable loops could create a dangerous situation when changing a magazine or retrieving a grenade. <span style="background-color:#fff3bc">In our ARHUDFM product, we do not use external cables, all modules are compactly located inside the mask housing. Even the Software Defined Radio module is integrated. The exceptions are the external antenna, the flexible drinking system pipe, and the flexible compressed air container pipe (for firefighters). However, the route of these communications runs mostly on the back and does not require hanging loops. Other devices may be connected (optionally), but these connections, too, will not critically disturb crawling, shooting in the supine position, and the safe use of ammunition in the front chest pockets.</span><br>
'''Problem of hanging wires.''' The IVAS has a remote calculation module with a joystick for control (Puck). This module is connected by a thick cable directly to the helmet (Puck-to-HUD cable). The digital sight camera and the external power supply are also connected to the Puck module. The fourth cable goes from the headset to the portable handheld radio via a pluggable remote tangent. The fifth cable goes from the portable handheld radio to the external antenna. Most of the cables are looped, fixed, and go in the front between the pockets for the spare magazines of ammunition and grenades. This is fine for blog photos, but not acceptable in practice. A serviceman with that many wires and loops of them will absolutely get caught when getting in and out of an armored vehicle (and it should take no more than 8 seconds for 8-12 people to do so). Also, the trooper will not be able to crawl and rotate while lying down. Hanging cables will be in the way when troops are wading through trees and bushes. Finally, cable loops could create a dangerous situation when changing a magazine or retrieving a grenade. <span style="background-color:#534c27">In our ARHUDFM product, we do not use external cables, all modules are compactly located inside the mask housing. Even the Software Defined Radio module is integrated. The exceptions are the external antenna, the flexible drinking system pipe, and the flexible compressed air container pipe (for firefighters). However, the route of these communications runs mostly on the back and does not require hanging loops. Other devices may be connected (optionally), but these connections, too, will not critically disturb crawling, shooting in the supine position, and the safe use of ammunition in the front chest pockets.</span><br>


'''Problem of price and budget's willingness to pay it.''' Based on the published information about the DoD and Microsoft contract, the price of one set of devices is more than $55,000. This is more than twice as much as the thermal imaging night vision devices used today. And it is more than 5 times the LTV (live-time value) per ARHUDFM user. Initially, it was announced that Microsoft had a contract amount of $21.88 BN.<ref>Tom Warren and Sean Hollister, [https://www.theverge.com/2021/3/31/22360786/microsoft-hololens-headset-us-army-contract "Microsoft is supplying 120,000 HoloLens-based headsets to the US Army"], "The Verge", (Vox Media Inc., 1201 Connecticut Ave. NW, 11th Floor, Washington, DC 20036, March 31, 2021)</ref> It's not immediately clear when the Army, as well as the U.S. Marine Corps and elements of U.S. Special Operations Command, might expect to reach an initial operational capability with the IVAS system. The service says that there is still further test and evaluation to be done even after signing this new contract. Future budgets could have an impact on the project, as well. Congress notably trimmed $230 million from IVAS's research and development in the National Defense Authorize Act (NDAA), which was passed and signed into law earlier this year.<ref>Joseph Trevithick, [https://www.thedrive.com/the-war-zone/40023/army-makes-gargantuan-bet-on-new-augmented-reality-goggles-for-its-soldiers "Army Makes Gargantuan Bet On New Augmented Reality Goggles For Its Soldiers"], "The Drive", (Recurrent Ventures Inc., 701 Brickell Ave, Suite 1550, Miami, FL 33131, April 4, 2021)</ref>
'''Problem of price and budget's willingness to pay it.''' Based on the published information about the DoD and Microsoft contract, the price of one set of devices is more than $55,000. This is more than twice as much as the thermal imaging night vision devices used today. And it is more than 5 times the LTV (live-time value) per ARHUDFM user. Initially, it was announced that Microsoft had a contract amount of $21.88 BN.<ref>Tom Warren and Sean Hollister, [https://www.theverge.com/2021/3/31/22360786/microsoft-hololens-headset-us-army-contract "Microsoft is supplying 120,000 HoloLens-based headsets to the US Army"], "The Verge", (Vox Media Inc., 1201 Connecticut Ave. NW, 11th Floor, Washington, DC 20036, March 31, 2021)</ref> It's not immediately clear when the Army, as well as the U.S. Marine Corps and elements of U.S. Special Operations Command, might expect to reach an initial operational capability with the IVAS system. The service says that there is still further test and evaluation to be done even after signing this new contract. Future budgets could have an impact on the project, as well. Congress notably trimmed $230 million from IVAS's research and development in the National Defense Authorize Act (NDAA), which was passed and signed into law earlier this year.<ref>Joseph Trevithick, [https://www.thedrive.com/the-war-zone/40023/army-makes-gargantuan-bet-on-new-augmented-reality-goggles-for-its-soldiers "Army Makes Gargantuan Bet On New Augmented Reality Goggles For Its Soldiers"], "The Drive", (Recurrent Ventures Inc., 701 Brickell Ave, Suite 1550, Miami, FL 33131, April 4, 2021)</ref> Tech companies are preparing to jump into the US Army’s IVAS Next competition after receiving briefings from the service about a decision to recompete the prime contractor position on its futuristic mix-reality goggles, according to multiple sources.<ref>Breaking Defense, [https://breakingdefense.com/2024/08/army-open-to-replacing-microsoft-as-ivas-prime-under-ivas-next-industry-sources-say/ Army open to replacing Microsoft as prime under ‘IVAS Next,’ industry sources say] (Aug 15, 2024)</ref>


<gallery mode="packed-hover" heights="220px">
<gallery mode="packed-hover" heights="220px">
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The other version of the device [https://www.l3harris.com/all-capabilities/binocular-night-vision-device-bnvd-fused BNVD] is not significantly different from ENVG-B. L3Harris reports no contract information for this modification.<br>
The other version of the device [https://www.l3harris.com/all-capabilities/binocular-night-vision-device-bnvd-fused BNVD] is not significantly different from ENVG-B. L3Harris reports no contract information for this modification.<br>


The ENVG-B is both an optical and a digital device. However, its digital capabilities are limited. <span style="background-color:#fff3bc">Looking ahead, other fully digital devices (such as the ARHUDFM) with large bright contrast displays, a wide field of view, a high-performance computer module on board, and advanced sensors, as well as a large number of digital assistants using Computer Vision and Artificial Intelligence technologies, do not stand a chance of future interest in the ENVG-B.</span><br>
The ENVG-B is both an optical and a digital device. However, its digital capabilities are limited. <span style="background-color:#534c27">Looking ahead, other fully digital devices (such as the ARHUDFM) with large bright contrast displays, a wide field of view, a high-performance computer module on board, and advanced sensors, as well as a large number of digital assistants using Computer Vision and Artificial Intelligence technologies, do not stand a chance of future interest in the ENVG-B.</span><br>


The SBNVG model, similar in features, is being developed by the Israeli corporation Elbit Systems. Elbit Systems of America LLC was awarded a delivery order valued at approximately $41 million for the supply of night vision systems and various spare components to the U.S. Marine Corps. The order will be executed in Roanoke, Virginia, and will be supplied through March 2022. This order is part of a $249 million five-year Squad Binocular Night Vision Goggles Indefinite Delivery Indefinite Quantity (IDIQ) contract from September 6, 2019, under which the U.S. Marine Corps are supplied with Squad Binocular Night Vision Goggle (“SBNVG”) systems consisting of high-performance, white phosphor image intensifier binoculars, modular uncooled thermal imaging sensors, and common external power supplies – providing Marines improved mobility and situational awareness during night operations.<ref>Raanan Horowitz, President, and CEO of Elbit Systems of America, [https://elbitsystems.com/pr-new/elbit-systems-u-s-subsidiary-awarded-41-million-order-as-part-of-the-night-vision-goggles-idiq-contract-for-the-u-s-marine-corps/ "Elbit Systems’ U.S. Subsidiary Awarded $41 Million Order as Part of the Night Vision Goggles IDIQ Contract for the U.S. Marine Corps"], Media Press Release of Elbit Systems (Elbit Systems Ltd., Advanced Technology Center, P.O.B 539, Haifa 3100401, Israel, April 24, 2021)</ref> Later there was information that the execution of the contract was delayed by a year and will be supplied through September 2023.<ref>Raanan Horowitz, President, and CEO of Elbit Systems of America, [https://elbitsystems.com/pr-new/elbit-systems-of-america-awarded-49-million-contract-to-supply-night-vision-systems-for-the-u-s-marine-corps/ "Elbit Systems of America Awarded $49 Million Contract to Supply Night Vision Systems for the U.S. Marine Corps"], Media Press Release of Elbit Systems (Elbit Systems Ltd., Advanced Technology Center, P.O.B 539, Haifa 3100401, Israel, May 16, 2022)</ref><br>
The SBNVG model <ref>[https://www.nite-walker.com/post/2019/11/21/specs-for-dummies-101 Night Vision Specifications] (2021 UPDATE)</ref>, similar in features, is being developed by the Israeli corporation Elbit Systems. Elbit Systems of America LLC was awarded a delivery order valued at approximately $49 million for the supply of night vision systems and various spare components to the U.S. Marine Corps. The order will be executed in Roanoke, Virginia, and will be supplied through March 2023. This order is part of a $600 million five-year Squad Binocular Night Vision Goggles Indefinite Delivery Indefinite Quantity (IDIQ) contract from September 6, 2019, under which the U.S. Marine Corps are supplied with Squad Binocular Night Vision Goggle (“SBNVG”) systems consisting of high-performance, white phosphor image intensifier binoculars, modular uncooled thermal imaging sensors, and common external power supplies – providing Marines improved mobility and situational awareness during night operations.<ref>Raanan Horowitz, President, and CEO of Elbit Systems of America, [https://elbitsystems.com/pr-new/elbit-systems-u-s-subsidiary-awarded-41-million-order-as-part-of-the-night-vision-goggles-idiq-contract-for-the-u-s-marine-corps/ "Elbit Systems’ U.S. Subsidiary Awarded $41 Million Order as Part of the Night Vision Goggles IDIQ Contract for the U.S. Marine Corps"], Media Press Release of Elbit Systems (Elbit Systems Ltd., Advanced Technology Center, P.O.B 539, Haifa 3100401, Israel, April 24, 2021)</ref> Later there was information that the execution of the contract was delayed by a year and will be supplied through September 2023.<ref>Raanan Horowitz, President, and CEO of Elbit Systems of America, [https://elbitsystems.com/pr-new/elbit-systems-of-america-awarded-49-million-contract-to-supply-night-vision-systems-for-the-u-s-marine-corps/ "Elbit Systems of America Awarded $49 Million Contract to Supply Night Vision Systems for the U.S. Marine Corps"], Media Press Release of Elbit Systems (Elbit Systems Ltd., Advanced Technology Center, P.O.B 539, Haifa 3100401, Israel, May 16, 2022)</ref><br>


A similar device ([https://www.baesystems.com/en/product/envg-iii-fwsi-night-vision-mobility-and-targeting-system#section1 ENVG III/ FWS-I night vision mobility and targeting system]) was also developed by BAE Systems.<br>
A similar device ([https://www.baesystems.com/en/product/envg-iii-fwsi-night-vision-mobility-and-targeting-system#section1 ENVG III/ FWS-I night vision mobility and targeting system]) was also developed by BAE Systems.<br>


L3Harris is nervous about the future of ENVG-B military orders, so it has contracted with Vuzix to co-develop the AR device. L3Harris Technologies has signed an agreement with Vuzix Corporation to develop a customized waveguide-based optics engine that is intended to be used in headborne systems designed for military applications.<ref>Ed McGregor, Director of Investor Relations, Vuzix Corporation, [https://www.prnewswire.com/news-releases/vuzix-enters-into-an-agreement-with-l3harris-technologies-to-develop-a-new-customized-waveguide-based-hmd-system-301597990.html "Vuzix Enters into an Agreement with L3Harris Technologies to Develop a New Customized Waveguide-based HMD System"], CISION PR Newswire, (PR Newswire Association LLC, 200 Vesey Street, 19th Floor, New York, New York 10281, August 02, 2022)</ref><br>
L3Harris is nervous about the future of ENVG-B military orders, so it has contracted with Vuzix to co-develop the AR device. L3Harris Technologies has signed an agreement with Vuzix Corporation to develop a customized waveguide-based optics engine that is intended to be used in headborne systems designed for military applications.<ref>Ed McGregor, Director of Investor Relations, Vuzix Corporation, [https://www.prnewswire.com/news-releases/vuzix-enters-into-an-agreement-with-l3harris-technologies-to-develop-a-new-customized-waveguide-based-hmd-system-301597990.html "Vuzix Enters into an Agreement with L3Harris Technologies to Develop a New Customized Waveguide-based HMD System"], CISION PR Newswire, (PR Newswire Association LLC, 200 Vesey Street, 19th Floor, New York, New York 10281, August 02, 2022)</ref><br>
<gallery mode="packed-hover" heights="220px">
File:Night Vision-2.png|Night Vision Illumination Outside
File:Night Vision-5.png|Night Vision Illumination Outside
File:Night Vision-1.png|Night Vision Illumination Outside
File:Night Vision-4.png|Night Vision High Torque
File:Night Vision-3.png|Night Vision High Torque
</gallery>


'''3. SMASH Family'''
'''3. SMASH Family'''
[[File:SMASH-X4.png|300px|thumb|right|SMASH-X4]]
[[File:SMASH-X4.png|300px|thumb|right|SMASH-X4]]
Smart Shooter <ref>Smartshooter [https://www.smart-shooter.com/ Website]</ref><ref>Wikipedia, [[SMASH Handheld]]</ref> develops state-of-the-art Fire Control Systems for small arms that significantly increase weapon accuracy and lethality when engaging static and moving targets, on the ground and in the air, day and night. With proven “One Shot – One Hit” precision, our SMASH product line empowers defense and security forces by maximizing rifle effectiveness against enemy targets while minimizing friendly casualties and collateral damage. Based on Artificial Intelligence, Computer Vision and Machine Learning technologies, SMASH is also designed to interconnect with other operational resources to form a micro-tactical network that delivers real-time situational awareness.<br>
Smart Shooter <ref>Smartshooter [https://www.smart-shooter.com/ Website]</ref><ref>Wikipedia, [[wikipedia:SMASH_Handheld|SMASH Handheld]]</ref><ref>[https://www.ynetnews.com/business/article/hkpuon4pp The Israeli inventor who turns every soldier into a sharpshooter]</ref><ref>[https://uasweekly.com/2023/11/08/milipol-smartshooter-to-showcase-combat-proven-smash-fire-control-systems/ MILIPOL: SMARTSHOOTER to Showcase Combat-Proven SMASH Fire Control Systems]</ref><ref>[https://www.idf.il/en/mini-sites/hamas-israel-war-24/all-articles/advanced-automation-and-quadrupled-precision-the-idf-s-new-smash-sight-is-changing-the-face-of-the-modern-battlefield/ The IDF’s New SMASH Sight Is Changing the Face of the Modern Battlefield]</ref><ref>YouTube, [https://www.youtube.com/watch?v=-UxFSKXNMMA&ab_channel=SMARTSHOOTER SMASH 3000 with real-time shot release for ground and CUAS applications]</ref> develops state-of-the-art Fire Control Systems for small arms that significantly increase weapon accuracy and lethality when engaging static and moving targets, on the ground and in the air, day and night. With proven “One Shot – One Hit” precision, our SMASH product line empowers defense and security forces by maximizing rifle effectiveness against enemy targets while minimizing friendly casualties and collateral damage. Based on Artificial Intelligence, Computer Vision and Machine Learning technologies, SMASH is also designed to interconnect with other operational resources to form a micro-tactical network that delivers real-time situational awareness.<br>
[[File:SMASH-2000.jpg|300px|thumb|right|SMASH-2000]]
[[File:SMASH-2000.jpg|300px|thumb|right|SMASH-2000]]
Main System Modes:
Main System Modes:
Line 1,820: Line 1,828:
These days long sniper rifles come with a computer system in which you can put in the humidity, elevation, temperature, wind, spindrift, and even the Coriolis effect aka the “spin of the Earth” and make the adjustments to your scope/sights. So despite the exit pupil and brightness issues, shooters are demanding “more power” these days and the scope manufacturers are providing new products with ever-greater magnification levels. Right now, the most powerful conventional riflescope you can buy is the March X-Series 8-80x56mm scope! That means a massive 80x magnification range. However for what it’s worth when you firing at targets over 2000 meters (1.26 miles) with the best match grade ammo and a high-powered scope either .338 Lapua Magnum or .50 cal at that distance you are what they call “eyeballing” it to a certain degree and are not going to hit the target 9 out of 10 times. You may have a clear head shot of the enemy over 2000 meters away with your 80x magnification scope however it’s not that easy.<br>
These days long sniper rifles come with a computer system in which you can put in the humidity, elevation, temperature, wind, spindrift, and even the Coriolis effect aka the “spin of the Earth” and make the adjustments to your scope/sights. So despite the exit pupil and brightness issues, shooters are demanding “more power” these days and the scope manufacturers are providing new products with ever-greater magnification levels. Right now, the most powerful conventional riflescope you can buy is the March X-Series 8-80x56mm scope! That means a massive 80x magnification range. However for what it’s worth when you firing at targets over 2000 meters (1.26 miles) with the best match grade ammo and a high-powered scope either .338 Lapua Magnum or .50 cal at that distance you are what they call “eyeballing” it to a certain degree and are not going to hit the target 9 out of 10 times. You may have a clear head shot of the enemy over 2000 meters away with your 80x magnification scope however it’s not that easy.<br>


<span style="background-color:#fff3bc">
<span style="background-color:#534c27">
In the ARHUDFM device, we not only use a complex algorithm of ballistic calculations according to 12+ parameters but also Machine Learning based on the history of shots in a given area under similar conditions, including by other shooters. We use Computer Vision technology to track the point of impact, as well as to make the image as clear as possible for the shooter at high magnification (24x), to correct for climatic variables such as mirage. Subtensions are measured in MIL/MOA and remain constant at all magnifications (the number of MOA units within one division decreases according to the ratio of magnification; 1 subdivision at 10x magnification equals 4MOA, at 20x equals 2MOA, at 40x equals 1MOA). And, of course, we've thought about the shooter's user experience itself. The shooter sees the image from the stereo camera of the mask along with the reticle, as well as the point of sight line. If the digital aiming device allows, corrective adjustments (MOA) are made automatically after the target has been captured. Or the user sees the calculated values in MOA and in the number of clicks for the specified reticle for the specified magnification. If the sight line is outside the view area boundary, the system tells him which way to move it and how far (important at high magnification). After the test shot, the shooter sees the corrective adjustments on the same screen and can immediately fire again, which is very important for a moving target. Some shooters do this "by eye", and some lose time by making additional corrective adjustments to the scope. The ARHUDFM shows the necessary correction deviation instantly. The shooter must not lose sight of the target by keeping it in the field of view of the stereo camera at all times. The shooter also does not lose visual situational awareness around him, including peripheral vision and rear view, and does not need to cover one eye. This shooting technique is much easier and faster. In addition, there is no need for a second number, a spotter. And the shooter does not become vulnerable during aiming and firing.<br></span>
In the ARHUDFM device, we not only use a complex algorithm of ballistic calculations according to 12+ parameters but also Machine Learning based on the history of shots in a given area under similar conditions, including by other shooters. We use Computer Vision technology to track the point of impact, as well as to make the image as clear as possible for the shooter at high magnification (24x), to correct for climatic variables such as mirage. Subtensions are measured in MIL/MOA and remain constant at all magnifications (the number of MOA units within one division decreases according to the ratio of magnification; 1 subdivision at 10x magnification equals 4MOA, at 20x equals 2MOA, at 40x equals 1MOA). And, of course, we've thought about the shooter's user experience itself. The shooter sees the image from the stereo camera of the mask along with the reticle, as well as the point of sight line. If the digital aiming device allows, corrective adjustments (MOA) are made automatically after the target has been captured. Or the user sees the calculated values in MOA and in the number of clicks for the specified reticle for the specified magnification. If the sight line is outside the view area boundary, the system tells him which way to move it and how far (important at high magnification). After the test shot, the shooter sees the corrective adjustments on the same screen and can immediately fire again, which is very important for a moving target. Some shooters do this "by eye", and some lose time by making additional corrective adjustments to the scope. The ARHUDFM shows the necessary correction deviation instantly. The shooter must not lose sight of the target by keeping it in the field of view of the stereo camera at all times. The shooter also does not lose visual situational awareness around him, including peripheral vision and rear view, and does not need to cover one eye. This shooting technique is much easier and faster. In addition, there is no need for a second number, a spotter. And the shooter does not become vulnerable during aiming and firing.<br></span>


<span style="background-color:#fff3bc">
<span style="background-color:#534c27">
The calibrated digital aiming device's spatial gyroscope and the other two sensors must be used to accurately match the sighting line to the camera image of the mask. The mathematical values of the sighting line are transmitted to the computing module of the mask. The aiming algorithm itself sets the necessary corrections and changes the displayed sighting line in the view from the mask cameras (a circle with a crosshair on the outside). We want to highlight that ARHUDFM uses a mathematical way of matching the sighting line and the reticle of the mask, not a graphic "by eye" one like in ENVG-B. The digital zoom uses a 4K, 9K, or 12K stereo camera and the Computer Vision algorithm for pixel smoothing with outline extraction.<br></span>
The calibrated digital aiming device's spatial gyroscope and the other two sensors must be used to accurately match the sighting line to the camera image of the mask. The mathematical values of the sighting line are transmitted to the computing module of the mask. The aiming algorithm itself sets the necessary corrections and changes the displayed sighting line in the view from the mask cameras (a circle with a crosshair on the outside). We want to highlight that ARHUDFM uses a mathematical way of matching the sighting line and the reticle of the mask, not a graphic "by eye" one like in ENVG-B. The digital zoom uses a 4K, 9K, or 12K stereo camera and the Computer Vision algorithm for pixel smoothing with outline extraction.<br></span>


<span style="background-color:#fff3bc">
<span style="background-color:#534c27">
After each shot, two modes are used after analysis of the impact point:</span>
After each shot, two modes are used after analysis of the impact point:</span>
*<span style="background-color:#fff3bc">the sighting line is not readjusted, but the necessary corrections are displayed on the reticle of the mask camera view (for experienced shooters)</span>
*<span style="background-color:#534c27">the sighting line is not readjusted, but the necessary corrections are displayed on the reticle of the mask camera view (for experienced shooters)</span>
*<span style="background-color:#fff3bc">the sighting line is readjusted each time and the shooter aligns the sighting line with the crosshairs of the reticle of the mask camera view</span>
*<span style="background-color:#534c27">the sighting line is readjusted each time and the shooter aligns the sighting line with the crosshairs of the reticle of the mask camera view</span>


<span style="background-color:#fff3bc">
<span style="background-color:#534c27">
The image quality of the sighting camera ([https://www.leonardodrs.com/media/15142/mr-2021-09-708_fws-i_revi.pdf FWS-I characteristics]) is usually not very good (640x480Vox, 1x FOV 18°h 13.5v°, 3x FOV 6°h 4.5°v, monochrome BW display, BW dot), including those using a thermal imaging module, only relevant for close-in cover fire (up to 100 yards) when the mask cameras are not used. In the case of aiming by the view from the sight camera, corrective adjustments must be made to the aiming device itself.<br></span>
The image quality of the sighting camera ([https://www.leonardodrs.com/media/15142/mr-2021-09-708_fws-i_revi.pdf FWS-I characteristics]) is usually not very good (640x480Vox, 1x FOV 18°h 13.5v°, 3x FOV 6°h 4.5°v, monochrome BW display, BW dot), including those using a thermal imaging module, only relevant for close-in cover fire (up to 100 yards) when the mask cameras are not used. In the case of aiming by the view from the sight camera, corrective adjustments must be made to the aiming device itself.<br></span>


<span style="background-color:#fff3bc">
<span style="background-color:#534c27">
In ARHUDFM we do not use laser and infrared sources so as not to de-mask the shooter's firing position. Measurement of distance, course, angular velocity and angular elevation of the target  (SLH) above the true horizon is performed by a stereo camera, gyroscope, accelerometer, and magnetometer with high accuracy during day and night.<br></span>
In ARHUDFM we do not use laser and infrared sources so as not to de-mask the shooter's firing position. Measurement of distance, course, angular velocity and angular elevation of the target  (SLH) above the true horizon is performed by a stereo camera, gyroscope, accelerometer, and magnetometer with high accuracy during day and night.<br></span>
[[File:SMASH-X4-1.jpg|300px|thumb|right|SMASH-X4]]
[[File:SMASH-X4-1.jpg|300px|thumb|right|SMASH-X4]]


'''Laser Range Finder.''' An optional integrated Laser Range Finder (LRF) enables range measurement both as a user-initiated capability as well as a system input for improved precision. In our opinion, the use of laser rangefinders is dangerous because it de-masks (exposes) the firing position to the enemy using a thermal imaging camera. <span style="background-color:#fff3bc">In the ARHUDFM the measurements are taken with a stereo camera and at night with a thermal imaging camera. See more on the [[Public:ARHUDFM_Features_Summary#Firing_Assistance_%28FA%29 | ARHUDFM Features Summary]] page.</span><br>
'''Laser Range Finder.''' An optional integrated Laser Range Finder (LRF) enables range measurement both as a user-initiated capability as well as a system input for improved precision. In our opinion, the use of laser rangefinders is dangerous because it de-masks (exposes) the firing position to the enemy using a thermal imaging camera. <span style="background-color:#534c27">In the ARHUDFM the measurements are taken with a stereo camera and at night with a thermal imaging camera. See more on the [[Public:ARHUDFM_Features_Summary#Firing_Assistance_%28FA%29 | ARHUDFM Features Summary]] page.</span><br>


'''Limitations on use.''' Limitation on the types of small arms used. Not applicable to other types of ballistic weapons: machine guns, grenade launchers, mortars, and artillery guns.
'''Limitations on use.''' Limitation on the types of small arms used. Not applicable to other types of ballistic weapons: machine guns, grenade launchers, mortars, and artillery guns.